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Conquering Nippon in Sengoku Rance is a daunting challenge that requires more than just brute force—it demands a refined "Sengoku Rance conquer order" to ensure your Oda forces remain efficient and unstoppable. Whether you are a first-time player or a veteran aiming for a perfect run, understanding the optimal sequence of territorial expansion is the key to managing your limited action fans and keeping rival clans at bay.

Why does your specific conquer order matter so much? Because the game’s narrative and mechanical triggers are deeply reactive. If you expand too quickly into the wrong provinces or leave certain clans alive for too long, you might find yourself facing multiple wars, resource depletion, or even a sudden Game Over. This guide provides a strategic roadmap to master your campaign and secure your path to victory.

The Strategic Importance of Your Conquer Order

In Sengoku Rance, every action represents a precious resource. By following a structured conquer order, you can minimize the number of fronts you are fighting on simultaneously. Community reports from the AliceSoft Wiki emphasize that the game often forces you into "Official History" events; however, proactive players can manipulate these conditions by vassalizing or conquering specific gourd-bearing clans in a precise sequence.

Why You Need a Plan

  • Resource Efficiency: Proper planning prevents wasted turns on unnecessary defensive battles.
  • Event Control: You can delay or trigger critical story events (like the Tenshi Sect war) to suit your readiness.
  • Commander Acquisition: Many of the best commanders—such as Isoroku Yamamoto or Suzume—require specific conditions that are much easier to meet if you control the map in a logical flow.

Early Game: Securing Your Foundation

The opening turns are the most volatile. Your goal is to stabilize Owari while gathering enough negotiation points (Neg) to handle early diplomacy. A common mistake is attacking too many neighbors at once.

Clan Strategy Priority
Hara Immediate target for early SAT and expansion. High
Ashikaga Conquer early to gain Kyo and control the center. High
Tokugawa Delay until you have enough Neg to demand surrender. Medium
Miko Institute Essential for recruiting Natori and unlocking dungeons. High

By focusing on the Hara and Ashikaga clans first, you establish a secure border. Players often report that failing to conquer these areas early leads to a cascading series of defensive battles that drain your gold and troop counts. Always remember: in this game, if you are not at war with anyone when you end your turn, you are often at a disadvantage.

Mid-Game: Managing the Gourd Progression

As you break gourds, the game’s difficulty spikes. The "Sengoku Rance conquer order" during the mid-game must focus on balancing your expansion with internal character development. You need to raise the relationship levels of your key commanders, such as Senhime and Uesugi Kenshin, before they become targets or leave your service.

Tip

Managing Prison Space Never let your prison fill up completely. Releasing five prisoners at a time gives you Happy Pokkuru, which is vital for leveling your main characters, especially Rance.

Mid-Game Expansion Table

Phase Target Why?
Mid-Phase 1 Tanegashima Access to musketeers and critical story items.
Mid-Phase 2 Houjou Removes a major threat and opens the path to Edo.
Mid-Phase 3 Takeda Eliminate their cavalry threats before the infamous Blitz.

Dealing with the Takeda Blitz and Monster Army

One of the most frequent complaints among players is the Takeda Blitz. This series of consecutive attacks can end your campaign if you are unprepared. The secret, according to veteran player experience, is to avoid triggering the blitz until you have enough high-level commanders to defend your castles.

If you find yourself facing the Monster Army, your conquer order must shift to survival mode. The Monster Army (and the Shimazu Clan in other routes) will act as a "ticking clock." You must prioritize conquering their provinces to lower their troop production. If you leave them unchecked, their commander count will grow until it is nearly impossible to keep up.

FAQ: Mastering Your Campaign

Q: Why should I avoid conquering every clan immediately?

A: Conquering too many clans triggers aggressive events from remaining factions. Keeping certain clans alive can act as a buffer and prevent the AI from launching a coordinated attack against your capital.

Q: When is the best time to recruit Masamune Dokuganryu?

A: Masamune is a powerful addition, but he is best recruited after you have defeated him in a duel. Following a structured conquer order allows you to weaken his clan and capture his wives, which are essential for his character clear and the subsequent recruitment.

Q: What should I do if I get a Game Over from the Monster Army?

A: The Monster Army represents the end-game hurdle. If you are struggling, ensure you have recruited high-speed scouts and utilize the "Initial Time Advance" skill to force battles to end quickly. Scouting before every single battle is the golden rule for survival in the late game.

Q: How can I optimize my turn count for a higher score?

A: Focus on "Free Actions." Use turn segments to impose levies or perform dungeon searches only when you have exhausted your primary conquest goals. Efficiency is the difference between a standard ending and a high-score run.

Mastering the Sengoku Rance conquer order is a journey of trial and error. Do not be afraid to reload your saves—this game is designed to be learned through careful experimentation. By controlling the flow of the war and keeping your commanders happy, you will surely see the Oda clan rise to rule all of Nippon.

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